GTA SA - ImVehFt - Improved Vehicle Features 2.1.1Mods GTA San Andreas - Os melhores mods!Site: http://www.gtasa. SA Released Improved Vehicle Features. ImVehFt brings new features for vehicles in San Andreas. GTASA models generic vehicle grunge vehiclegrunge256.bmp. Improved Vehicle Features v2.0.2 (IVF) MOD adds several new features to the game, as follows: -rear lights-ready 100%; -fog lights-ready 100%; -turn signals-ready 100%; -stop-done 100%; -Toggle BC./main beam-goes to a CLEO script (head.cs); -rear lights beat-will be done later; -brake pads-100%.
Improved Vehicle Features 2.1.1 Mod adds a few new features for slot cars, namely:
- reverse lights
- fog lights
- turn signals
- brake lights
- rear lights beat
- brake pads
- unique textures for each headlight auto
- using new textures of dirt
- animated spoilers
- a working steering wheel
- universal emergency lighting
Fixed: Compatibility mask of mud with headlights
Fixed: the engine of the parked transport
Fixed: Compatibility with SA:MP
Fixed: emergency Lights work fine for standard models
Fixed: Displaying the projection of the lamps
Changed: When enabled, left/right turn signal, right/left signal is switched off
Changed: Changed the system of reading EML. Settings for individual models are stored in separate files
Changed: Instead of the name of the root component in the configuration file eml in use model ID
Added: license plate Lighting
Added: Option to enable/disable the standard lighting effect headlights
Management:
J - enable/disable fog lights
Z - enable left turn signal
C - enable right turn signal
X - enable both left and right turn signals
Shift - disable included turn signals
G - turn on/off high beam
You can download Improved Vehicle Features 2.1.1 with installer by link below.
- reverse lights
- fog lights
- turn signals
- brake lights
- rear lights beat
- brake pads
- unique textures for each headlight auto
- using new textures of dirt
- animated spoilers
- a working steering wheel
- universal emergency lighting
Fixed: Compatibility mask of mud with headlights
Fixed: the engine of the parked transport
Fixed: Compatibility with SA:MP
Fixed: emergency Lights work fine for standard models
Fixed: Displaying the projection of the lamps
Changed: When enabled, left/right turn signal, right/left signal is switched off
Changed: Changed the system of reading EML. Settings for individual models are stored in separate files
Changed: Instead of the name of the root component in the configuration file eml in use model ID
Added: license plate Lighting
Added: Option to enable/disable the standard lighting effect headlights
Management:
J - enable/disable fog lights
Z - enable left turn signal
C - enable right turn signal
X - enable both left and right turn signals
Shift - disable included turn signals
G - turn on/off high beam
You can download Improved Vehicle Features 2.1.1 with installer by link below.
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GM-robotPublished on 22 October 2013
![Vehicle Vehicle](/uploads/1/1/7/7/117735171/693244673.jpg)
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Download MOD adds several new features to the game, as follows:
-rear lights-ready 100%;
-fog lights-ready 100%;
-turn signals-ready 100%;
-stop-done 100%;
-Toggle BC./main beam-goes to a CLEO script (head.cs);
-rear lights beat-will be done later;
-brake pads-100%;
-unique textures for each headlight auto-finish 100%;
-using new textures of dirt-ready 100%;
-animated spoilers-ready 100%;
-steering wheel-finish 100%;
-Universal emergency lighting-done 80%.
Updated in version 2.0.2 ImVehFt (formerly ImVehLM):
-Fixed: Spoiler can be attached to a dynamic component;
-Fixed: Crowns are built for all the dummy of the same type;
-Fixed: bug with tuning-components;
-Fixed: bug with dashing windshield;
-Changed: the wheel works in all modes of transport;
-Changed: slightly reduced the size of Crowns;
-Added: built-in carcols-unlim (256 colors);
-Added: improved texture plates.
The plugin works with:
-asi loader;
gta_sa.exe-1.0 US.
Control keys:
-'J'-enable/disable fog lights;
-Z-turn left turn signal;
-'C'-turn right-turn signal;
-'X'-turn left and right turn signals;
-'Shift'-disable included turn signals.
The plugin created:
-DK22Pac-code system ImVehFt;
-Den_spb-script turn signals;
-Function-X-texture effects;
-izerli-the script working steering.
Thanks to users: alexey, DERK7, firestone, Jur1zz, Mad Driver.
ATTENTION! THIS MOD REQUIRED GTA_SA.EXE 1.0 US - DOWNLOAD LINK
-rear lights-ready 100%;
-fog lights-ready 100%;
-turn signals-ready 100%;
-stop-done 100%;
-Toggle BC./main beam-goes to a CLEO script (head.cs);
-rear lights beat-will be done later;
-brake pads-100%;
-unique textures for each headlight auto-finish 100%;
-using new textures of dirt-ready 100%;
-animated spoilers-ready 100%;
-steering wheel-finish 100%;
-Universal emergency lighting-done 80%.
Updated in version 2.0.2 ImVehFt (formerly ImVehLM):
-Fixed: Spoiler can be attached to a dynamic component;
-Fixed: Crowns are built for all the dummy of the same type;
-Fixed: bug with tuning-components;
-Fixed: bug with dashing windshield;
-Changed: the wheel works in all modes of transport;
-Changed: slightly reduced the size of Crowns;
-Added: built-in carcols-unlim (256 colors);
-Added: improved texture plates.
The plugin works with:
-asi loader;
gta_sa.exe-1.0 US.
Control keys:
-'J'-enable/disable fog lights;
-Z-turn left turn signal;
-'C'-turn right-turn signal;
-'X'-turn left and right turn signals;
-'Shift'-disable included turn signals.
The plugin created:
-DK22Pac-code system ImVehFt;
-Den_spb-script turn signals;
-Function-X-texture effects;
-izerli-the script working steering.
Thanks to users: alexey, DERK7, firestone, Jur1zz, Mad Driver.
ATTENTION! THIS MOD REQUIRED GTA_SA.EXE 1.0 US - DOWNLOAD LINK
This mod required:
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